Sonntag, 23. September 2012


just some things which will be changed and will be brought into.

changes:
- simplification about nodes (called at the moment objs) handling
- calling shaders by the name and not using numbers for

future features:
- motion path options (animation)
- bone animation
- project manager (so you can do your own project online and you can save that project local on your machine and anytime you want you can load it and continue on your work)
- optical linking system for any logical programming
- maya interface (so you will be able to run your LSD program in a maya window and using maya as game editor)
...

stay tuned
greetz
dirk

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