Montag, 9. April 2012

i got some horrible bugs in the maya python modul. so, till i have found a workaround the 3d export processing got less of priority. of course i could using a existing format like fbx or obj to read in. but really i want my own format running. ;)

in the near future i will set the focus on the onscreen2D rendering.

Keine Kommentare:

Kommentar veröffentlichen